A character's class determines which skills they can use. Also affects the character's starting health.


From the primitive barbarian warriors to the highly trained legionary soldiers and noblemen in search of honor, fighters come from all walks of life and ranks of society. They are trained to use a variety of close combat weaponry and armors.

Warrior Skills

Health +25


Studying arcane knowledge lets mages tap into the forces of nature and elements and form them into powerful spells.

Mage Skills

Health +0


Rogues are the masters of stealthy combat and ranged weapons. Some rogues are common thieves while others are deadly dagger-wielding assassins or noble huntsmen.

Rogue Skills

Health +10

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